Port to CPP


I am currently working on re-writing the entire code of the game in C++.

Why?:

Because it's a good exercise and will teach me the skills require to make more professional games in the future.

Will their be new feature to this version?:

Yes, mainly graphical shaders which I think we all love, but also some changes that I hope you will all like.

If you have any question/suggestion for this new version of the game, feel free to leave it in the comment.

 

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