Data_Blaster
Devlog
- September 07, 2022 by Amosnimos#cpp, #c++, #code, #rewritting, #new, #language, #data, #blaster, #2I am currently working on re-writing the entire code of the game in C++. Why?: Because it's a good exercise and will teach me the skills require to make more professional games in the future. Will the... Continue reading