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Quantum Data

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Devlog

  • [ UPGRADED ]
    November 13, 2025 by Amosnimos#time, #time freeze, #slow-motion, #powerup, #balance, #sound, #enemies
    Added Time Freeze powerup for slow-motion on enemy kills, improved visuals and balance. Sound system still being optimized, more enemies and feedback coming later... Continue reading
  • [ MOBILE DATA ]
    November 12, 2025 by Amosnimos#mobile, #tactile, #2d, #topdown, #shooter, #computer, #hacker, #hacking, #firewall, #retro, #crt, #vintage
    Mobile toggle is live! Tap the button on the bottom left to play on phones or tablets, and use the boost button on the right for smoother tactile play. Spot a bug or have an idea? Let me know so I can... Continue reading
  • [ WELCOME PROGRAM ]
    November 11, 2025 by Amosnimos#virtual, #digital, #topdown, #shooter, #top-down, #2d, #singleplayer, #minimal
    The game was made in less than a day, coded as a way to keep myself busy. It features a retro hacker aesthetic, inspired by Tron, with CRT-style glow and minimalistic visuals. Gameplay is a simple top... Continue reading
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