Devlog
- August 09, 2025 by Amosnimos#Powerups, #Combo System, #Enemy Damage UI, #Game Overhaul, #Modifiers, #Gameplay Update, #Debugging, #Feature Expansion, #RPG MechanicsAdded tons of new powerups, more modifiers, more chaos. Built a combo system cause it's freaking fun. UI now shows enemy damage. Big changes, lots of debugging... Continue reading
- August 03, 2025 by Amosnimos#text, #rogue, #rogue-lite, #roguelike, #rogue-like, #rpg, #dungeon, #crawling, #browser, #web, #gambling, #dice, #chance, #rndCleaned up animations, squashed bugs, tightened flow, and made state handling smarter. Basically, smoother and less buggy gameplay vibes. your welcome ;)... Continue reading
- August 03, 2025 by Amosnimos#polish, #gui, #sound, #animationPolish Pass: 🎨 Animation Polish 🔊 Sound Polish 🧰 GUI Polish... Continue reading
- August 03, 2025 by Amosnimos#update, #changes, #web, #browser, #dungeon, #goblin, #crawler, #text based, #text, #txt, #singleplayerSound tuned up. Music dropped in to set the mood. Enemy deaths got a glow-up, with slick respawn flow. GUI logs cleaned... Continue reading
- August 02, 2025 by Amosnimos#sound, #graphics, #flashy, #css, #html, #web, #browser, #retro, #game, #gambling, #roguelike, #rogueliteRevamped sounds, fresh graphics, flashy CSS animations, and juicier gameplay. Everything's upgraded... Continue reading
- August 02, 2025 by Amosnimos#browser, #web, #html, #text, #roguelike, #survivorJust dropped the web version of RND Now playable right in your browser! No installs, no fuss. Head over to my itch.io page and roll the dice on some dungeon chaos!... Continue reading
- August 02, 2025 by Amosnimos#txt, #text, #cli, #terminal, #retro, #vintage, #minimal, #linux, #debianAdded powerups because no rogue-like is fun without them. After each win you pick one boost: more max HP, extra rolls, or higher max damage/heal. Makes the game way more interesting and keeps you comi... Continue reading