๐’ซ๏ผต๏ผฎ๏ผฉ๏ผด๏ผฆ๏ผก๏ผฌ๏ผฌ ๐’ซ


 UNITFALL CARTโŒฌ UNITFALL โŒฌ

Goal: destroy the enemy Base before they destroy yours.

โŒฌ Use the mouse to select your units and send them on task. โŒฌ

Economy: workers (โ—) chop wood (โ™ ), mine stone (โ–’) and ore (โ–‘), and hunt creatures for food. Drop resources at your Base.

Build: Hut raises population cap and trains workers. Barracks trains soldiers (โ–ฒ) to fight. Watch training progress in the PRODUCTION panel.

Note: units keep at their job until told otherwise, hunters and soldiers automatically move to the next target after finishing one. Soldiers are strong fighters but slow, inefficient workers; workers can fight in a pinch but are fragile and weak.

More: click a building to see its info and upgrades, Base, Barracks (stronger future soldiers) and Tower can all be upgraded repeatedly, cost rises each time. Build Walls or Bridges by dragging to place a whole line at once — builders assigned to one automatically move on to the next unfinished segment until none remain. A lone worker builds slowly; assign several to the same structure and it goes up much faster than one at a time, so a squad is worth committing on anything urgent. Press W / S / I / V to select all workers / soldiers / idle units / everything; click an entry in the SELECTION list (or its ร—) to split one unit out of a group. Every ORDERS button shows a keyboard shortcut badge. Scroll to zoom; hold the middle mouse button and drag to pan the view. Unexplored ground stays hidden (fog of war); once explored, terrain stays visible.

Play a friend (LAN): run node serve.js in this folder and open the address it prints, send that same address to your friend on the same network. One of you clicks HOST, the other clicks JOIN and picks the game from the list. You'll each get a chance to pick a nickname (default Alpha for the host, Beta for whoever joins). Your custom art stays yours: both players can run completely different sprite sheets in the same match.

Take cover: select worker(s) and right-click one of your Huts to send them inside,  garrisoned workers are safe from attack and only come back out if you eject them (click the Hut, then eject one or all). If the Hut itself is destroyed they're released unharmed rather than lost.

Get ๐—จ๐—ก๐—œ๐—ง๐—™๐—”๐—Ÿ๐—Ÿ

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