Demonlord Ascension - V2
What’s New?
🛠️ Custom Notification System
One major improvement is a brand-new custom notification system! The default pop-ups were temporary placeholders, and they’ve now been replaced with something that better fits the game’s style. This new system is designed to be smoother and less intrusive while keeping you informed.
I’m still experimenting with how notifications behave — whether they should pause the game, auto-dismiss, or appear in a log window. More tweaks will come, but it’s a big step up from the old alerts.
🎨 UI Adjustments
- Skills Panel: I’ve taken your feedback to heart and made the skills section more compact. Don’t worry, though — the visuals will stay cool!
- Progression Balance: The skill progression has been adjusted to be more gradual. At first, things move quickly, but as you advance, the pace slows down, letting you play more passively over time.
Why Updates Take Time 🕒
This project is something I tinker with on the side while working on my studies. I can’t roll out changes full-time, but rest assured, I’m listening and making improvements whenever I can. If the game feels a bit sparse right now, just know that features like battles, armies, and wars are planned and on the way.
Check Out the Latest Version!
You can always find the most up-to-date build on my personal site here:
Demonlord Ascension (Official Release Page)
Thanks for sticking around and sharing your thoughts. Your feedback keeps this project moving forward! If you like the theme, swing by again later — there’s plenty more to come. ✨
Files
Demonlord Ascension
Status | Released |
Author | Amosnimos |
Genre | Role Playing |
Tags | Clicker, free, grinding, Idle, Incremental, leveling, progression, Singleplayer, skill-based |
More posts
- More Stuff, More Power!9 days ago
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